SYSTEMS
The systems in this template are divided into three parts:
Candy Merge
- these are the systems created specifically for this game or template. More information about these systems can be found under this tab. Every method and property includes XML documentation that describes its purpose and functionality in detail.Essentials
- this is a version of the Essential Systems for Every Project package with some alterations made to work for this project (some systems are removed & others are changed from the Unity Asset Store package). For information about the essential systems you can find it here.Essentials Private
- these are more generic systems that can be used across multiple projects but has not yet been implemented in the publicEssentials
package.
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