> For the complete documentation index, see [llms.txt](https://saitama-studio.gitbook.io/candy-merge/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://saitama-studio.gitbook.io/candy-merge/quickstart/runtime-settings.md).

# Runtime Settings

{% hint style="success" %}
The settings can be located under `Candy Merge/_Config/Settings/Resources/Runtime Settings`
{% endhint %}

The runtime settings is the main settings object where you can control most system settings from. It will be accessed during runtime & in the editor when changing values.

Some of the settings will automatically update the game in the editor while edited, such as the box's dimensions.

#### Share

> `Share URL` - URL used for sharing game scores.
>
> `Share Text` - default text used when sharing a score. %s will be replaced by the score achieved.

#### Colors

> `Colors` - a collection of colors to use accross the project.

#### Candy

> `Candies Layer` - the layer the candies are on.

#### Buffer

> `Show Buffer` - determines whether the buffer UI should be displayed.
>
> `Can Switch` - determines whether candies can be switched.

#### Drop

> `Drop Cooldown` - cooldown time for dropping candies

#### Drop

> `Box Width` - width of the box the candies falls into.
>
> `Box Height` - height of the box the candies falls into.
>
> `Box Y Origin` - y-axis origin for the box.

#### Progression

> `Progression Range` - range for progression visuals in degrees.
>
> `Progression Radius` - radius for the progression visuals.
>
> `Progression Min Distance` - minimum distance between thumbnails for the progression.
