Interface
A game usually needs some interface or UI that is present almost everywhere. This is where the interface comes in handy.

Last updated
A game usually needs some interface or UI that is present almost everywhere. This is where the interface comes in handy.

Last updated
public class AddInterface : MonoBehaviour
{
private void Start()
{
SceneManager.LoadScene("Interface", LoadSceneMode.Additive);
}
}public static class AddInterface
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void Init()
{
SceneManager.LoadScene("Interface", LoadSceneMode.Additive);
}
}